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1. About Corps... - in General Discussions [original thread]
I play more casually so it's probably not for me, thanks for the info.
- by Krippling Inferno - at 2014.01.17 00:14:00
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2. About Corps... - in General Discussions [original thread]
Ok my last noob question of the day. Is there any advantages to joining a corp, like ISK/SP bonuses? Or is it just a clan thing?
- by Krippling Inferno - at 2014.01.16 23:10:00
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3. How?? - in General Discussions [original thread]
I checked all the suits but I didn't see any light slots for standard Amarr suits... Can you put light weapons in heavy slots?
- by Krippling Inferno - at 2014.01.16 21:36:00
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4. How?? - in General Discussions [original thread]
There are militia heavies running around with light weapons... How?
- by Krippling Inferno - at 2014.01.16 21:31:00
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5. Assault: does this matter? - in General Discussions [original thread]
Son-Of A-Gun wrote: Krippling Inferno wrote: So I'm reading the descriptions before considering anything, checking the slot loadouts and all that. Logistics seemed ideal with the extra slots for armor compared to Assault, but the description...
- by Krippling Inferno - at 2014.01.14 01:27:00
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6. Assault: does this matter? - in General Discussions [original thread]
Flix Keptick wrote: Krippling Inferno wrote: Dam, I wanted to play now lol. Shouldn't they undo the points if they're being changed though? You wish they did!!! I sure do.
- by Krippling Inferno - at 2014.01.13 22:18:00
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7. Assault: does this matter? - in General Discussions [original thread]
Dam, I wanted to play now lol. Shouldn't they undo the points if they're being changed though?
- by Krippling Inferno - at 2014.01.13 22:03:00
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8. Assault: does this matter? - in General Discussions [original thread]
So I'm reading the descriptions before considering anything, checking the slot loadouts and all that. Logistics seemed ideal with the extra slots for armor compared to Assault, but the description says it has damage dissipation, whereas Logi descr...
- by Krippling Inferno - at 2014.01.13 21:42:00
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9. Shotguns should be sidearms. Agree? - in General Discussions [original thread]
Nah, just make them useful.
- by Krippling Inferno - at 2013.11.21 22:17:00
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10. Restocking - in General Discussions [original thread]
Restocking your items sounds great, but there's a problem. It's ideal to have a nice even stack of equipment ready to loadout, but the problem with restocking is people have multiple loadouts, both containing some of the same equipment. So when yo...
- by Krippling Inferno - at 2013.11.21 21:39:00
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11. AR needs buff - in General Discussions [original thread]
*head explodes*
- by Krippling Inferno - at 2013.11.18 07:21:00
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12. The Heavy machine gun, Accuratly inacurate - in General Discussions [original thread]
Himiko Kuronaga wrote: Ludvig Enraga wrote: NoxMort3m wrote: I-Shayz-I wrote: I've known this for a while now. It's how the game works...basically the damage is calculated based on whether or not the tiny dot in the center is red. Ot...
- by Krippling Inferno - at 2013.11.18 07:14:00
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13. Reasons a Respec should or should not happen. - in General Discussions [original thread]
Didn't they do it before? If it's reason enough to do it once it should be reason enough to do it again.
- by Krippling Inferno - at 2013.11.18 07:06:00
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14. The Heavy machine gun, Accuratly inacurate - in General Discussions [original thread]
Problem with HMG is it's not worth using over other guns, like, at all. AR's need a nerf, and perhaps scrambles to a smaller degree. Shotgun needs a buff, should be a 2-4 shotter. Mhmm. KFC.
- by Krippling Inferno - at 2013.11.18 06:44:00
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15. skill point reset - in General Discussions [original thread]
This would cause no real problems, it would actually make the game more balanced for everyone.
- by Krippling Inferno - at 2013.11.18 01:56:00
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16. **** on this being a paper target - in General Discussions [original thread]
Don't go running off on your own then. Stick with the group, go for assists (kills if you can) and close hacking targets for SP until you can get better equopment.
- by Krippling Inferno - at 2013.11.18 01:28:00
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17. The balance of Dust - in General Discussions [original thread]
It doesn't take a genius to balance weapons, most of it should be obvious already, but CCP apparently doesn't get it. They get the idea of some guns right, like HMG's reduced range damage, but they fail to get the actual damage right, or maybe jus...
- by Krippling Inferno - at 2013.11.17 21:46:00
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18. Fix your game - in General Discussions [original thread]
Heavy_Commando_Duvolle There you go the only class worth playing. Whoever balanced the weapons go home youre drunk. The fact that ARs drain health faster than shotguns and HMG's in close range is ridiculous especially when theyre both crap at med...
- by Krippling Inferno - at 2013.11.17 19:38:00
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